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Rebranding Website for Audience Engagement at
King's Court

Company

King's Court

(Boston Start-up)

Role

Lead UX/UI Designer

Team

1 UXD

2 Developers

Timeline

12 Months

Figma · Brand Identity Design · Team Management · Multi-channel Design 

OBJECTIVE 

King's Court Comedy needed a website that matched its growth. My team and I redesigned it into a scalable, visually cohesive experience built to resonate with younger, underground comedy audiences.

REBRAND APPROACH

I started this rebrand approach with a full look at what the current website found success in and failure. I used competitive analysis, mood boards, stakeholder meetings, and user testing to remake the website successfully. 

10+

Stakeholder meetings

3

User testing Sessions

5+ 

Website Iterations

15.5K

Website revenues tracked 

Stakeholder Meetings

5 Team Stakeholders & UXD Team

Across 10 meetings, I tested 4 design directions, using their feedback each round to refine toward one direction that fit both the brand goals and users.

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User Testing Sessions

UXD Team Field Testing 60+ Participants

We went to audience events and tested out our platform from 60+ audience members, we also conducted informal interviews to gain more insight.

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Website Analytics Reviews

UXD Team

Analyzed over 15.5k website revenues, analyzing what sources, browsers, devices, visit trends, and overall traffic the website encountered to better inform design decisions.

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DESIGN IMPLICATIONS

 

Research revealed 6 core user needs. The website needed to serve as a single entry point, minimize friction, while appealling to the audience visually

Prospective Member

quickly understand what King's Court is and become a member with minimal friction.

Current Member

see what experiences/events are happening and know how to attend.

Performer / Event Producer

find the booking path and submit an inquiry to perform, produce an event, or rent the space

Brand / Sponsor

gauge audience size and fit, then submit a sponsorship inquiry

Merch shopper

browse and buy without needing to touch any of the above

Casual Visitor

confirm it's 21+/members-only, then find social or contact info if not ready to join

IDEATION AND REBRAND DEVELOPMENT

We took a look at the current platform and picked apart what worked and what did not. This stage helped set up new hierarchies, visual needs, and, workflows. Below are just a few of the many key notes that were made.

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OG website memberhsip.png
OG website form page.png

KEY DESIGN DEVELOPMENT

Throughout the design development process we focused on many areas of improvement, notably the workflow of ticketing and membership. Through stakeholder meetings, user testing and visual upgrading, we were able to make key decisions for the design.

Landing page Concept Workflow 

Workflow wireframing kcc.png

Key Stakeholder Notes

Membership was important, they had issues with people buying tickets and then needing to sign

up for membership at the door which slowed down check ins

As a start-up, they wanted people to know who they are as a company. "About us" needed to be prioritized

User Testing

We created mid fidelity mockups and ran user observations in two rounds, first with a group of employees, then with a test group at check-in

 

Both rounds pointed to the same behavior:

Users never scrolled the homepage to check whether events were even listed there, they went straight to the Events tab.

 

For membership, though, the pattern was mixed, at the door, signing up on the spot was the top priority for anyone who hadn't registered in advance, and this group split roughly evenly between scrolling the homepage and clicking straight into the Membership tab.

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Applying the Research

Through our research, we finalized the most successful layout that aligned with user and business goals.

We decided to remove events from the landing page entirely and keep it in the events tab. This way the workflow prompts users to sign in for the membership before having any other action items. It also allowed less congestion within the landing page so the about us section could breathe. ​​​​​​

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VALIDATION AND TESTING

Employee Walkthroughs

The final version was walked through with a group of employees, who completed the same tasks a guest would, finding out what events were coming up, and signing up for a membership.

User Testing

This final verison was then observed with a test group at check-in, under closer-to-real conditions, to see whether the patterns from the employee round held true with actual guests arriving at the door.

Heuristic Evaluation 

3 Team Stakeholders 

Teams independently evaluated the prototype against 7 usability heuristics to identify violations before user testing.

Screenshot 2026-09-18 at 3.08.31 AM.png

Usability Testing with CEO

CEO of KC & UX Team Lead (me)

Conducted a one on one usability test with the CEO of the company to comple task-based scenarios using think-aloud protocol to validate navigation, terminology, and overall effectiveness.

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99%

Average task completion rate

1.55

Average clicks to complete tasks

Critical design issues solved

100%

Prefer this layout

FORM DESIGN CHANGE

One thing we kept hearing was that the forms leaned too clean and simple, it didn't match the blocky thicker visuals of the rest of the website. An complete overlook by my team and I, we used a generic form field instead of thinking about how cohesive it actually fit. A mistake I learned from. 

​Below is our updated form fields!

form field fix.png

OUTCOMES AFTER 1 YR

2K-19K

visit increase per month

35%

Audience increase

42yrs 

average audience age 

(prev 49yrs)

37%

Ticket sale increase

FINAL VIDEO WALKTHROUGH

Below is the final walkthrough of the website, many months of visual design choices such as logos, typography, merchandising, etc were made. Further deep dives on those processes can be requested by contacting me

LESSONS LEARNED

A polished template isn't the same as a working design

The team didn't prioritize form field layout early in the process, assuming a clean, pre-set styling pattern would be good enough, but that gap came back to bite us in testing, when users stumbled on low-contrast labels that a more deliberate pass would have caught from the start.

Cutting a feature can be the redesign

The biggest UX win of the project wasn't adding anything, it was removing the events section from the homepage entirely, which did more for task completion than any visual redesign choice.

Revisiting stakeholder priorities after each testing round

Like the push to get guests signed up for membership before anything else, kept the team's design decisions aligned instead of drifting toward changes that looked good but missed the business goal.

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